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Klokkijken Digitaal
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Genre Educational
Year 1984
Platform ZxSpectrum
Developer Primosoft
Publisher Uitgeverij NIB BV
1 Comment

Overview

Released in 1984 by the developer Primosoft, this digital game is designed as an educational tool focused on teaching players how to read a digital clock. Aiming to make learning interactive and fun, the game caters primarily to children who are beginning to understand the concept of time.

Gameplay

The game provides a simple yet engaging interface where players can practice reading digital time. Players are presented with various scenarios and tasks that require them to read the time displayed on a digital clock. The game incrementally increases in difficulty, challenging players as they progress through levels.

Educational Approach

Designed with an educational focus, the game incorporates repetitive learning through interactive play. The use of digital time helps familiarize players with modern representations of time, complementing traditional learning methods that often emphasize analog clocks.

Technical Details

This game, developed in the early days of educational software, showcases a basic design reflective of the technology from the 1980s. The simplicity was key to its accessibility and effectiveness as a teaching aid.

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