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Sg1000 Games

Sg1000

Sg1000
Year: 1983
Generation: Second
Producer: SEGA
Launch Year: 1983
Discontinued: 1984
Units Sold: 2 milion
Top Game: Zaxxon
Price at Launch: ¥15,000
Country of Origin: Japan
CPU: NEC µPD780C
RAM: 16 KB
Devices / Peripherals: Joystick,Game Cartridges,Connection Cables

1. What Was the SEGA SG-1000?

The SEGA SG-1000 (short for "SEGA Game 1000") was SEGA’s first home video game console, released on July 15, 1983 — the same day as Nintendo’s Famicom. While relatively unknown outside of Japan, the SG-1000 marked SEGA’s entry into the home console market after years of arcade success.

Though it was soon eclipsed by more powerful rivals, the SG-1000 laid the foundation for everything SEGA would become in the console space.


2. Key Features of the SG-1000

  • Zilog Z80 CPU: 8-bit processor running at 3.58 MHz — solid for early '80s gaming.
  • Graphics by TMS9918A: capable of 16 colors, up to 32 sprites, and 256x192 resolution.
  • Monophonic sound: basic 3-channel audio from the SN76489 chip.
  • Cartridge-based system: supported ROM carts and expansion via card slot.
  • Detachable joystick controller: a simple 8-way stick with two buttons.

3. Game Library and Successors

  • Roughly 70 titles released: including Girl’s Garden, Congo Bongo, Champion Boxing.
  • Arcade-inspired titles: many games were simplified home versions of SEGA’s arcade hits.
  • Lead-in to Master System: the SG-1000 was followed by the SG-1000 II and the more advanced SEGA Mark III (later Master System).

4. Legacy and Historical Significance

The SG-1000 didn’t achieve massive commercial success, but it was **crucial to SEGA’s future**. It was SEGA’s first step toward becoming a console manufacturer and helped transition their arcade IPs to the home market.

  • Pre-Master System: direct ancestor of the iconic Master System line.
  • Rare hardware today: sought after by collectors, especially boxed and working units.
  • SEGA’s home console origin: marks the beginning of SEGA’s home entertainment legacy.
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