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Sega Pico Games

Sega Pico

Sega Pico
Year: 1993
Generation: Fourth
Producer: Sega Toys
Launch Year: 1993
Discontinued: 1997
Units Sold: 3,4 milion
Top Game: Pico: The Storybook Adventure
Price at Launch: ¥15,000
Country of Origin: Japan
CPU: Motorola 68000 e Zilog Z80
RAM: 64 KB
Devices / Peripherals: Interactive stylus,Game Cartridges,TV and Sound

1. What Was the SEGA Pico?

The SEGA Pico, launched in 1993 in Japan and 1994 worldwide, was an educational video game console aimed at young children (ages 3–7). It combined a touchscreen-like “magic pen,” colorful cartridges shaped like books, and a flipbook interface to create a hybrid of reading, drawing, and gaming all in one device.

SEGA called it an “edutainment” system — and it became a surprise success, especially in Japan.


2. Key Features of the SEGA Pico

  • Book-style cartridge interface: each game came as a physical flipbook with pages that controlled the screen.
  • Interactive “magic pen”: stylus used to tap, draw, and trigger animations on the screen.
  • TV connection: connected to a standard television for full-color educational play.
  • SEGA Genesis-based hardware: shared internal architecture with the Mega Drive, but built for kids.
  • Audio and animation: friendly voices, songs, and interactive scenes engaged early learners.

3. Game Library and Learning Themes

  • Over 300 titles (Japan): focusing on letters, numbers, logic, creativity, and storytelling.
  • Famous characters: games starred Sonic the Hedgehog, Disney characters, and Anpanman.
  • Localized content: educational titles were tailored for each region’s language and curriculum.

4. Legacy and Educational Impact

The SEGA Pico quietly became one of SEGA’s most successful systems in Japan, especially among parents and educators. It continued into the 2000s with the Advanced Pico BEENA successor and helped set the stage for interactive learning systems.

  • Edutainment pioneer: blended storytelling, interaction, and gaming before tablets existed.
  • Still beloved in Japan: with second-hand units and games often found in retro shops.
  • Collector’s curiosity: rare outside Japan, but a unique and important part of SEGA history.
GAMES SEGA PICO
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