DB Version: 1.0.1 - Last Update: 23/09/2025

Database under construction, we’re fixing its broken soul.

Amiga Games

Amiga

Amiga
Year: 1985
Generation: 16-bit Generation
Producer: Commodore International
Launch Year: 1985
Discontinued: 1987
Units Sold: Around 100,000 to 250,000 units.
Top Game: The Bard's Tale
Price at Launch: $1,295
Country of Origin: United States
RAM: 8 MB

1. Introduction to the Amiga

The Amiga, developed by Commodore and released in 1985, was a revolutionary computer system that merged advanced graphics and sound with multitasking capabilities. It became a cornerstone of creative computing in the late 1980s and early 1990s.

Unlike its contemporaries, the Amiga was designed from the ground up to handle multimedia content—making it ideal for games, music production, animation, and video editing. Its sleek OS and custom chipset architecture made it both a technical and cultural phenomenon.


2. Key Features of the Amiga

  • Advanced audio-visual hardware: custom chips like Agnus, Denise, and Paula enabled 4-channel stereo sound and up to 4096 colors.
  • Multitasking operating system: AmigaOS was one of the first to feature a graphical UI with pre-emptive multitasking.
  • Popular software: programs like Deluxe Paint, LightWave 3D, and OctaMED became industry standards.
  • Strong gaming catalog: titles like Lemmings, Shadow of the Beast, and The Secret of Monkey Island are fondly remembered.
  • Creative community: users produced demos, music, animations, and homebrew software in a thriving underground scene.

3. Why the Amiga Was Unique

  • Ahead of its time: featured true multitasking and multimedia before Windows or Mac could match it.
  • Affordable innovation: brought high-end capabilities to home users at a reasonable price.
  • Cross-purpose utility: used in TV production, music studios, game dev, and education.

4. Legacy and Impact

The Amiga left an indelible mark on personal computing and digital creativity. Though Commodore eventually collapsed, the Amiga's influence lives on in modern OS design, chip development, and retro culture.

  • Demo scene legend: still alive today with fan-made demos and events.
  • Retro hardware revivals: FPGA-based clones and software emulators keep it alive.
  • Community dedication: diehard fans continue to preserve and enhance the platform.
GAMES AMIGA
Order A-Z