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Super Real Mahjong Special: Mika, Kasumi, Shōko no Omoide yori
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Genre Strategy
Year1992
Platform TurboGrafX-CD
Developer SETA Corporation
Publisher naxat Co., Ltd.
Theme Anime / Manga
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Game Overview

Released: 1992

Developer: SETA Corporation

This 1992 release by SETA Corporation is one of the titles in the ‘Super Real Mahjong’ series. As with other entries in the series, it combines the traditional tile-matching game of mahjong with visual novel elements, adding a storyline that engages players beyond just the game mechanics.

Gameplay Features

The game primarily focuses on the classic rules of Japanese mahjong, offering challenges that progressively increase in difficulty. What sets it apart are the interactions with characters Mika, Kasumi, and Shōko, whose stories unfold as players advance through the game. These narratives offer an additional layer of entertainment, serving both as a reward for successful play and motivation to progress.

Aesthetic and Style

The game showcases artistic anime-style graphics, which were quite popular and appealing during the early 1990s. The characters are vividly drawn, and the backgrounds complement the storylines, enhancing the player’s immersion.

Legacy and Reception

While ‘Super Real Mahjong’ games tend to have a niche audience, they gained a dedicated fan base due to their unique blend of mahjong with narrative elements and their characteristic art style. This particular installment is a reflection of the early 90s gaming culture, celebrated for its visual appeal and character interaction. However, it remained relatively unknown outside of Japan, catering mainly to fans of the genre.

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