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Rising Lands
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Genre Strategy
Year1997
Platform Windows
Developer Microïds
Publisher ASCII Something Good Corporation
Theme Post-Apocalyptic
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Overview

Released in 1997 and developed by Microïds, this game is set in a post-apocalyptic world where players must lead a group of survivors in their quest to rebuild civilization. Combining elements of strategy and resource management, the game challenges players to gather resources, build infrastructure, and engage in tactical combat against rival factions.

Gameplay

The gameplay focuses on resource collection and base management, where players must make strategic decisions to ensure their community’s survival and growth. Players must manage food, materials, and technology while defending against threats from both wildlife and other human factions.

Graphics and Sound

The game features 2D isometric graphics that were standard for the time, providing a top-down view of the world. The graphics, while limited by the hardware capabilities of the era, offer a nostalgic charm. The sound design includes ambient music and sound effects that immerse players in a survivalist atmosphere.

Legacy

Though not widely known or acclaimed in the modern gaming community, it holds a place in the late 90s strategy game niche. Its post-apocalyptic theme and strategic depth have maintained a small yet dedicated fanbase over the years.

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