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Mobile Suit Gundam: Hyper Desert Operation
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Genre Strategy
Year1992
Platform FM Towns Marty
Developer Family Soft Co., Ltd.
Publisher Family Soft Co., Ltd.
Theme Anime / Manga
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Overview

The game is a 1992 release developed by Family Soft Co., Ltd. It belongs to the genre of anime mech combat simulation games and is set in the expansive universe of Mobile Suit Gundam. The game was released exclusively for Japanese audiences, offering fans of the franchise an opportunity to engage with the intense battles in the harsh conditions of a desert setting.

Gameplay

The experience is centered around strategic mech combat. Players take command of mobile suits, maneuvering through desert landscapes, focusing on tactical engagement and resource management. The game incorporates strategic elements where players must optimize their mobile suit’s capabilities while confronting enemy units.

Game Features

  • Unique desert-based combat environment.
  • Variety of mobile suits from the Gundam universe.
  • Turn-based strategy mixed with real-time elements.

Historical Context

Though not as widely recognized internationally, it was part of a broader trend during the late 1980s and early 1990s where Japanese developers were leveraging popular anime series to create engaging game experiences. It reflected the growing interest in mech-themed media that was prevalent during this period.

Development

Developed by Family Soft Co., Ltd., a company known for producing various anime-related games, the project was aligned with the Mobile Suit Gundam anime series, seeking to capitalize on its popularity by providing an interactive form of the series’ themes and aesthetics.


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