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Magic: The Gathering – Duels of the Planeswalkers
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Genre Strategy
Year1998
Platform Windows
Developer MicroProse Software, Inc.
Publisher MicroProse Software, Inc.
Theme Cards
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Overview

Released in 1998, this game is a digital adaptation of the popular collectible card game Magic: The Gathering. Developed by MicroProse Software, Inc., this title brought the strategic thrills of the tabletop experience to the computer screen, allowing players to engage in card battles against AI opponents and enjoy the lore-rich universe of Magic.

Gameplay

The game provides a mix of strategy, deck building, and role-playing elements. Players navigate a virtual world, collecting cards, constructing decks, and challenging various adversaries with the ultimate goal of defeating the titular Planeswalkers—powerful beings capable of intricate magic. The digital format offered the advantage of automating the complex rules and interactions of the traditional card game.

Features

  • Single-player Campaign: Players embark on an adventure, exploring different landscapes, gathering card collections, and challenging diverse opponents.
  • Unique Cards: The game features a wide array of cards from various Magic: The Gathering sets, allowing for diverse strategies and deck combinations.
  • AI Opponents: Engage in battles against AI-created characters, each with their distinctive decks and strategies.

Technical Aspects

The game is notable for its early use of digital representation, simulating the card game’s visuals and mechanics. Despite technological limitations of the era, the game managed to capture the essence of Magic: The Gathering, albeit with a focus on single-player experiences.

Legacy

This release paved the way for future digital adaptations of Magic: The Gathering, establishing a foundation for subsequent games and online platforms. While later installments incorporated more features and refined graphics, the 1998 title remains a significant part of the franchise’s history, demonstrating the potential of digital formats in enhancing and expanding the reach of traditionally tabletop experiences.

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