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Lords
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Genre Strategy
Year1991
Platform Commodore 64
Developer Future Art
Publisher Kingsoft GmbH
Theme Real-Time
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Introduction

In 1991, the video game developer Future Art released a strategy game that captivated players with its medieval setting and strategic depth. This game, designed for a particular audience, aimed to provide a unique tactical experience on the computer.

Gameplay

The game offers a top-down perspective on a medieval landscape where players assume the role of a lord managing their realm and army. The focus is on strategic planning and resource management, requiring players to make critical decisions to expand their territories and conquer adversaries.

Features

  • A diverse array of units to control, each with unique strengths and weaknesses.
  • Resource management is crucial for maintaining a thriving kingdom.
  • Tactical battles demand strategic foresight and planning.
  • Expansive maps encourage exploration and confrontations with rival lords.

Legacy

While not attaining massive popularity, the game carved out its niche in the strategy genre, remembered fondly by those who experienced its challenging gameplay and intricate mechanics. The title remains a fine example of early 90s strategy games that laid the groundwork for future innovations in the genre.

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