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Kalah
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Genre Strategy
Year1984
Platform Commodore 64
Publisher Osbourne/McGraw-Hill
Theme Board / Party Game
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Overview

The video game released in 1984 shares its name with an ancient board game known as “Mancala” or “Kalah.” It is a digital adaptation that brings the traditional African game, known for its strategy and entertainment, to electronic platforms.

Gameplay

This version simulates the classic two-player game where each participant attempts to capture more stones than the opponent. The game board consists of pits in which stones are strategically placed. Players take turns distributing stones from their pits, aiming to accumulate them in their home area. The objective is to have the most stones at the end of the game.

Development

The game was developed during a period when electronic adaptations of traditional games were becoming popular. It attempted to capture the simplicity and strategic depth of the original board game while offering the convenience of a digital format. While not one of the most widely discussed titles of its year, it catered to enthusiasts of strategy games and fans of classic board games.

Legacy

Though not a major success, the game stands as a historical footnote in the transition of traditional games to digital formats. It lays the groundwork for future adaptations of board games in the evolving landscape of video games.

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