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Jeu de Tarot
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Genre Strategy
Year1985
Platform Msx
Developer Nice Ideas
Publisher Nice Ideas
Theme Cards
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Introduction

Released in 1985 by the developer Nice Ideas, this game brought the classic French card game to the digital world. The aim was to provide an authentic simulation of the traditional tarot card game, popular in French-speaking regions, and make it accessible on early personal computers.

Gameplay

The game faithfully recreates the experience of playing the physical card game of Tarot, a trick-taking game known for its strategic depth and team elements. Players compete to fulfill contracts and score the most points across multiple rounds. Up to four players could take part, and the game included both human and AI opponents, adding to the challenging gameplay.

Features

  • Multiplayer Mode: Offered both single-player against AI and multiplayer for shared experiences.
  • Authentic Rules: Included all traditional French Tarot rules, appealing to purists of the game.
  • Simple Graphics: The graphical representation was basic, focusing on functionality over aesthetics, typical of the era’s limitations.

Historical Context

Developed for early microcomputers, this title reflected the growing interest in bringing traditional games into the digital realm. While it did not achieve widespread acclaim, it remains a notable example of early software attempts to merge classic entertainment with modern technology.

Legacy

While not as historically significant or commercially impactful as other video games from the 1980s, it holds a niche spot as an early attempt at digitizing classic card games. This effort paved the way for future iterations and digital adaptations of traditional tabletop games.

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