Overview
Released in 1984, this game was developed by Richard Shepherd Software Ltd. It is a classic example of an early text-based simulation and strategy game. Set against the daunting backdrop of Mount Everest, players attempt to manage a successful ascent to the iconic summit.
Gameplay
The game challenges players to wisely allocate resources and make crucial decisions under pressure. As players progress, they must navigate treacherous weather, oxygen depletion, and the team’s energy levels. Each decision influences the team’s chances of survival and success, requiring players to balance risk and careful planning.
Development and Legacy
While not a highly discussed title, this game is a testament to the experimental nature of early 1980s gaming. It showcases the capability of early computing technology to deliver an engaging simulation experience with minimal graphics, relying instead on player imagination and strategic thinking. It represents a slice of gaming history where developers pushed boundaries with the limited resources available.
Conclusion
This title remains an interesting piece of retro gaming, reflecting the era’s innovative spirit and the challenge of creating immersive experiences with simple mechanics. It serves as a reminder of the evolution of video games and the enduring allure of strategy-based gameplay.









