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Cross of insanity
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Genre Strategy
Year1990
Platform Dos
Developer Lawrence Dickinson
Publisher Lawrence Dickinson
Theme Board / Party Game
0 Comments

Overview

The game, released in 1990 and developed by Lawrence Dickinson, presents a thrilling journey into a world of chaos and uncertainty. Designed during a pivotal era in gaming, it captures the essence of early 90s video game culture with its retro graphics and captivating storyline.

Gameplay

Players engage in a high-stakes adventure filled with challenging puzzles and action-packed sequences. The gameplay mechanics are intuitive yet challenging, requiring both strategic thinking and quick reflexes to navigate through the various levels.

Development

Lawrence Dickinson brought his unique vision to life, crafting a game that stood out in a crowded 1990 gaming market. The development process included innovative programming techniques for the time, allowing for a smoother gameplay experience compared to its contemporaries.

Legacy

While not widely recognized as a revolutionary title, it has gained a niche following among retro gaming enthusiasts who appreciate its challenging design and nostalgic charm. The game’s influence can be seen in various indie titles that emphasize strategic gameplay and engaging storylines.

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