Overview
Released in 1996, Command & Conquer: Red Alert is a real-time strategy game developed by Westwood Studios. The game is set in an alternate universe where Albert Einstein travels back in time to eliminate Adolf Hitler, leading to a world where the Soviet Union becomes a major power, instigating a conflict with the Allied forces. This alternate historical setting provides a unique backdrop for intense strategic gameplay.
Gameplay Mechanics
Players take command of either the Soviet or Allied forces, each with unique units and structures. Key gameplay elements include resource management, base construction, and tactical warfare. The game emphasizes strategic planning and decision-making, requiring players to balance offense and defense while expanding their territories.
Historical Significance
The game is notable for its innovative approach to real-time strategy, building on the success of the original Command & Conquer series. It was praised for its engaging storyline, strategic depth, and multiplayer capabilities, which were advanced for its time. Its influence can be seen in subsequent real-time strategy games that followed.
Development and Impact
Developed during a pivotal time for the gaming industry, the production of Red Alert showcased the talents of Westwood Studios. It was one of the first RTS games to allow multiplayer over a network, contributing significantly to the popularity of network gaming. The game’s success helped cement the Command & Conquer franchise as a major player in the gaming world.
Curiosities
- The game features full-motion video cutscenes, which were groundbreaking at the time and added depth to the narrative.
- It became the basis for several sequels and expansion packs, further expanding its universe and influence.
- The alternate history theme has inspired many discussions about “what-if” scenarios in world history and video games.










