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Brain Cubes
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Genre Strategy
Year1991
Platform Windows 3x
Publisher Michael Dvorkin
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Gameplay Overview

Released in 1991, this puzzler challenges players to manipulate three-dimensional cubes to achieve specific objectives. Each level presents a different arrangement and task, often requiring a keen sense of spatial awareness and strategic planning.

Game Mechanics

The game engages players with its intricate cube-manipulating mechanics. The core objective is to align or position cubes in precise ways to solve puzzles. The complexity increases with each level, adding layers of challenge and depth.

Reception and Impact

While not widely known, the game found its niche audience among puzzle enthusiasts who appreciated its clever design and engaging gameplay. Despite its lack of mainstream success, it contributed to the landscape of early 90s puzzle video games by introducing innovative 3D mechanics.


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