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Virtua Bowling
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Genre Sports
Year1996
Platform Arcade
Developer International Games System Co., Ltd.
Publisher International Games System Co., Ltd.
Theme Anime / Manga
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Overview

Released in 1996, this arcade game brings the classic sport of bowling to life with an engaging digital experience. Developed by International Games System Co., Ltd., it utilizes the technology of its time to offer an accessible and enjoyable bowling simulation.

Gameplay

Designed primarily for arcade setups, the game allows players to experience the thrill of bowling without the need for a physical lane. It features intuitive controls, allowing players to adjust their angles and power and aim for strikes and spares in various virtual bowling alleys.

Visuals and Sound

The game features graphic elements typical of mid-90s arcade games, with colorful visuals and animation sequences that add to the excitement of each roll. Complemented by audio cues, it enhances the player’s immersion, making each game session lively and engaging.

Significance

While it may not be as widely discussed or influential as some of its contemporaries, the game is notable for its contribution to arcade sports simulations during the 1990s. It captured the attention of players seeking a casual, yet challenging sports experience in the arcade setting.

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