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Overview
The video game released in 1993, titled “Unnecessary Roughness,” is an American football simulation game. Developed for DOS and later ported to platforms like the Sega Genesis, this title aimed to capture the essence of professional football.
Gameplay
The game provides a traditional football gaming experience, where players can choose teams, set up plays, and compete against the computer AI or other players. The game includes features like season play, which allows users to engage in a full football season with statistics tracking and playoffs.
Features
- Realistic play selection with a variety of offensive and defensive strategies.
- Detailed simulation with emphasis on football rules and strategies.
- Allows both single and multiplayer modes.
Technological Aspects
For its time, the game was notable for its attempt to provide a comprehensive football experience with the limited graphics and processing power of early 1990s computers. It aimed to bring an authentic sports experience to its audience, leveraging the technology of the era.
Legacy
While not as well-known as other sports games from its era, it contributed to the evolution of sports video games by emphasizing real-life strategies and comprehensive season play options. Its simulation approach laid groundwork for future, more advanced titles in the sports simulation genre.
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