DB Version: 1.0.1 - Last Update: 20/03/2026
Table Tennis
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Genre Sports
Year 1993
Platform Commodore 64
Publisher Zeppelin Games Limited
Theme Ping Pong / Table Tennis
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Overview

The 1993 release is a table tennis simulation video game that aimed to accurately capture the real-life experience of the sport. Developed during a period where sports simulations were gaining popularity, this game focuses on delivering an immersive experience through its gameplay mechanics.

Gameplay

Players can expect to engage in both singles and doubles matches, testing their skills against computer opponents of varying difficulty levels. The game features intuitive controls designed to mimic real table tennis movements, allowing players to execute various shots such as forehand smashes and backhand slices.

Graphics and Sound

The graphics are characteristic of the early ’90s, with simple but effective visuals that convey the essentials of the game. Although not groundbreaking, the graphics serve their purpose well. The sound design includes basic sound effects, providing audio feedback for racket hits and scoring.

Legacy

While not as widely known or critically acclaimed as some of its contemporaries, this table tennis game found a niche audience appreciative of its straightforward take on the sport. It stands as an example of early attempts to bring niche sports into digital format through video games.

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