About the Game
Star Rank Boxing II is a sports simulation game released in 1988, developed by Brian A. Rice, Inc. It is a sequel to the original Star Rank Boxing and aims to provide a realistic and engaging boxing experience. The game offers players the opportunity to step into the ring and go head-to-head against a variety of opponents with unique styles and techniques.
Gameplay Mechanics
This boxing simulation features a career mode where players can create their own boxer and progress through the ranks, fighting increasingly difficult opponents. The game focuses on strategic gameplay, requiring players to manage their energy levels and choose their punches wisely to avoid being knocked out. Each match is a test of skill and endurance, with players needing to outmaneuver their opponents and deliver decisive blows to win.
Graphics and Presentation
Despite being released in the late 1980s, the game presents a decent graphical representation of boxing matches with 2D sprites and straightforward animations. The interface is user-friendly, focusing on delivering a clear view of the action in the ring and providing necessary information about the player’s status and performance.
Development and Reception
Developed by Brian A. Rice, Inc., the game is a part of the era when sports simulations were gaining popularity in the video game industry. While not as widely recognized as some other titles from that period, the game has a place in the history of boxing video games for attempting to blend realism with accessible gameplay. Feedback from players often highlighted the game’s strategic depth, although its simplicity compared to more modern titles is noted.









