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Riddick Bowe Boxing
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Genre Sports
Year1993
Platform GameGear
Developer Micronet Co. Ltd.
Publisher Extreme Entertainment Group, Inc.
Theme Boxing
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Overview

Released in 1993, this boxing video game was developed by Micronet Co. Ltd. It offers an engaging experience by bringing the dynamic world of boxing into the living room. The game is centered on the sport’s essence, focusing on strategic play and quick reflexes.

Gameplay

The game provides players with an opportunity to step into the ring and compete against a variety of challenging opponents. Players must employ strategy and skill to outmaneuver and out-punch their foes. With an emphasis on timing and movement, it replicates the intensity and competitive nature of real-life boxing matches.

Features

  • Authentic boxing mechanics, offering a realistic simulation of the sport.
  • Multiple opponents, each with unique fighting styles and techniques.
  • Engaging player interface that enhances the immersive experience.

Technical Aspects

The game, developed for the Sega Genesis platform, showcases the graphic capabilities of the console at the time. Though limited by the technology of the era, it creatively uses pixel art to bring the boxing experience to life.

Legacy

This game represents an era when sports games began focusing on replicating authentic experiences of their real-world counterparts. While not achieving the critical acclaim of some contemporaries, it remains a noteworthy example of sports gaming from the early ’90s.

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