Overview
Released in 1989, this game was a sports simulation developed by Vadim Bashurov. It aimed to bring the excitement and competitiveness of tennis to various gaming platforms. Although not considered a major hit, this game offered an engaging tennis experience for its time.
Gameplay
The game provided players with a straightforward yet enjoyable tennis simulation. The controls were intuitive, allowing players to perform different shots like forehands, backhands, and serves. Competing against AI opponents, players could enjoy casual matches that captured the essence of real-world tennis.
Technical Features
Despite the technological limitations of its time, this game featured simple graphics and animations that were adequate for delivering a sports simulation experience. The audio effects, consisting mostly of racket hits and crowd noises, contributed to the immersive experience.
Market Reception
The game did not achieve widespread acclaim or sales success. It remained relatively obscure compared to other sports games released during the same period. However, it holds a place in history as a representation of early tennis games of the late ’80s and the effort of individual developers like Vadim Bashurov in the gaming industry.









