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Overview
Released in 1985 by Commodore Business Machines, Inc., this tennis simulation game provided an engaging sports experience for players. It stood out in the era for its attempt to bring the dynamics of tennis to the home computer audience.
Gameplay
The game offers players a realistic tennis experience, allowing them to control their character’s movements across the court. The objective, like in real tennis, is to win games and matches by strategically using different shots, such as smashes and volleys, to outplay opponents.
Graphics and Sound
Utilizing the capabilities of the Commodore systems, the game featured simple yet effective graphics that depicted tennis courts and player avatars. The sound effects, while basic, added to the overall atmosphere of a tennis match.
Historical Impact
While not one of the most discussed games of its time, it holds a place in gaming history for being part of the suite of sports simulation titles that introduced basic arcade-style sports to home computers. It contributed to the growing interest in digital sports recreation during the mid-1980s.
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