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Holo-Squash
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Genre Sports
Year1992
Platform Amiga
Developer Lindasoft Electronic
Publisher Deja Vu Licenceware
Theme Sci-Fi / Futuristic
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Overview

Released in 1992 by Lindasoft Electronic, this unique game brought a futuristic twist to the classic sport of squash. Set in a virtual holographic environment, players could engage in dynamic matches against either AI opponents or friends through a multiplayer mode. The game made impressive use of early 3D graphics technology, bringing a new level of immersion to home gaming systems at the time.

Gameplay

The game allowed players to engage in squash with a holographic paddle and ball. Players navigated through various levels of increasing difficulty, facing off against opponents with distinct playstyles and abilities. The objective was to outmaneuver your opponent and achieve the highest score, all while strategizing over the dynamic obstacles that would appear within the holographic court.

Features

  • Innovative Graphics: The use of vibrant holographic visuals set it apart from other sports games of the era.
  • Multiplayer Mode: Players could challenge friends to competitive matches, enhancing the game’s replayability.
  • Varied Environments: Each game level featured a different holographic setting, adding to the challenge and excitement.

Trivia

During development, the team at Lindasoft Electronic experimented with various designs to achieve the desired holographic effect, a process that involved significant trial and error. Although the game did not achieve widespread acclaim, it still has a loyal fanbase that appreciates its attempt at bringing innovation to the sports genre during the early ’90s.

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