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Champion Billiards
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Genre Sports
Year1986
Platform Sg1000
Developer Compile
Publisher SEGA Enterprises Ltd.
Theme Arcade
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Overview

Released in 1986, this billiards simulation game was developed by the renowned Japanese developer Compile. Known for their meticulous attention to detail, their entry into the realm of cue sports aimed to capture the essence and precision of billiards gameplay. The game was part of Compile’s diverse portfolio, reflecting their versatility and creativity in game development.

Gameplay

The game offers players a detailed billiard experience, focusing on realistic physics and smooth control mechanics. Players are tasked with navigating a series of challenging tables, each presenting unique setups that test strategic planning and precision aiming. It provides an engaging single-player experience that encourages players to refine their skills through practice.

Technical Aspects

The game makes use of the graphical capabilities of its time, providing a clear and crisp display of the billiards table. The developers implemented a straightforward control scheme that allows for nuanced shots, giving players control over shot power and angle. This attention to technical detail helped the game stand out among its peers in the mid-1980s.

Historical Context

While it may not have achieved massive mainstream success, the game contributed to the foundation of sports simulations in the arcade genre. Compile, being a prominent name in the Japanese gaming industry, leveraged their experience to create a game that appealed to niche audiences who appreciated realistic sports experiences during the era of rapid gaming evolution.

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