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Bocce
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Genre Sports
Year1987
Platform Commodore 64
Developer Simulmondo s.r.l.
Publisher Simulmondo s.r.l.
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Overview

Released in 1987 by the Italian software company Simulmondo s.r.l., this game brought the traditional game of bowls, more commonly known as bocce, into the digital arena. As an early attempt to simulate a classic sport, this game provided players with a virtual version of a beloved pastime.

Gameplay

The game aimed to replicate the strategic and precision-based nature of bocce. Players could aim and adjust their throws, attempting to land bocce balls as close as possible to the pallino (the small target ball). The mechanics placed emphasis on control and positioning, reflecting the strategic elements of the physical game.

Key Features

  • Simulates the traditional sport of bocce.
  • Focuses on accuracy and precision in gameplay.
  • Offers a digital experience of a classic game, suitable for fans of the sport and casual gamers alike.

Development and Legacy

Simulmondo s.r.l. was known for its diverse range of simulations and sports games during the late 1980s and early 1990s. This game contributed to their portfolio by showcasing their ability to bring niche sports into the virtual space. While not a groundbreaking or widely discussed video game, it stands as a testament to Simulmondo’s commitment to diversifying digital entertainment options, even before other developers ventured into such specific simulations.

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