Overview
Kevin Sheedy’s AFL Coach 2002 is a sports management simulation video game released in 2001. Developed by IR Gurus Interactive Pty Ltd., this game is dedicated to Australian Rules Football enthusiasts, allowing players to step into the shoes of a coach in the Australian Football League (AFL).
Gameplay
The game provides a comprehensive simulation experience where players have control over various aspects of managing an AFL team. From strategizing game plans and training sessions to managing player contracts and handling media relations, the game offers a deep dive into the intricacies of AFL team management. It enables players to make critical decisions that influence team performance and success throughout the season.
Features
- Realistic Simulation: Experience the challenges of an AFL coach through realistic management scenarios.
- Team Management: Features include player trading, injury management, and tactics development.
- Authentic AFL Experience: Incorporates real-life teams and players from the 2002 season, offering an authentic representation of the league.
Development
Developed by IR Gurus Interactive Pty Ltd., the game is part of a niche genre focusing on Australian sports. While it may not have achieved significant mainstream attention, it holds a special place for fans of Australian Rules Football and gaming enthusiasts interested in sports management.
Legacy
Though it wasn’t groundbreaking or revolutionary in the gaming industry, Kevin Sheedy’s AFL Coach 2002 is noteworthy for its specialized appeal, catering primarily to fans of the sport. The game helped pave the way for future AFL-themed video games and contributed to the visibility of Australian Rules Football in gaming.







