Overview
Released in 1989 and developed by subLOGIC, ‘UFO’ is a classic PC simulation game that immerses players in the mysterious and exciting world of flying unidentified flying objects. This game was among the early titles that attempted to simulate UFO sightings and interactions, providing a unique gaming experience during its time.
Game Play
As a simulation game, ‘UFO’ invited players into the cockpit of an alien spaceship, offering controls that mimic the alleged specifications and abilities of UFOs. The game is set against various landscapes on Earth, allowing players to navigate expansive terrains while completing a series of missions or objectives. These missions often involved reconnaissance, stealth maneuvers, and evasion, reflecting the enigmatic nature of UFOs.
Technical Aspects
Utilizing the technology of the late 1980s, the graphics and controls had a respectful balance of sophistication and simplicity. ‘UFO’ leveraged the capabilities of the period’s personal computers, offering a visual and immersive experience that utilized the era’s advanced simulation technologies.
Historical Context and Significance
Coming from the stable of subLOGIC, known for its groundbreaking flight simulators such as ‘Flight Simulator,’ ‘UFO’ pushed the envelope by venturing into uncharted gaming territory. The developers’ background in simulations allowed them to craft an experience that was as close to a real UFO piloting scenario as the technology allowed. However, the game didn’t attain the same iconic status as subLOGIC’s other offerings, but it holds a place as a cult classic for fans of the UFO genre.









