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Sotsugyō: Graduation Final
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Genre Simulation
Year1994
Platform 3DO
Developer Headroom
Publisher HOKUBU Communication & Industrial Co.,Ltd.
Theme Anime / Manga
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Overview

‘Sotsugyō: Graduation Final’ is a Japanese video game released in 1994, developed by Headroom. As a part of a series, this game combines elements of simulation and dating genres, focusing primarily on the experience of student life and relationships. Players navigate the final days of high school, making critical decisions that will influence their friendships and romantic interests. The gameplay typically involves conversations with various characters, where players choose dialogue options that affect their relationship standings and ultimately determine the ending they receive.

Gameplay and Features

The game presents a visual novel style of play, rich in character interactions and story depth. It features a branching narrative, where player choices significantly shape the outcome. The multi-ending nature of the game encourages replayability, allowing players to explore different paths and conclusions based on their decisions. The art style and character design reflect the typical anime aesthetic of the era, offering nostalgic value for fans of 1990s Japanese media.

Historical Context and Development

Released during the mid-90s, ‘Sotsugyō: Graduation Final’ represents a period in gaming where simulative experiences began to gain popularity, especially in Japan. Developed by Headroom, the game is part of a wider genre of dating sims that contributed to the foundation of similar games in later years. Although not widely known internationally, it holds a place in the timeline of Japanese video game development as an example of thematic storytelling focused on everyday experiences.

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