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School Tycoon
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Genre Simulation
Year2003
Platform Windows
Developer Cat Daddy Games, LLC
Publisher Global Star Software Inc.
Theme City Building / Construction Simulation
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Overview

Released in 2003, this video game is a unique simulation experience developed by Cat Daddy Games, LLC. It allows players to design, build, and manage their very own educational institutions, providing a creative space for experimentation in educational management.

Gameplay

As players take on the role of managing a school, they must plan and construct various facilities such as classrooms, cafeterias, and playgrounds to enhance the learning environment. Successful management involves balancing budgets, hiring teachers, and keeping students satisfied with both educational and recreational activities.

Features

  • Building Design: Customizable school layouts that allow for a creative approach to campus architecture.
  • Staff Management: Recruit and manage teachers and staff to maintain a well-functioning school.
  • Student Satisfaction: Keep students happy with a mix of academic and extracurricular activities to increase your school’s reputation.
  • Financial Strategy: Budget management and financial decisions play a crucial role in the development of a successful school.

Fun Facts

This game marked an interesting entry into the simulation genre by offering a focus on educational environments, differentiating it from more typical city or business management games. Though not widely reviewed by major gaming publications, it found a niche audience who enjoyed the light-hearted approach to running a school.

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