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Genre Simulation
Year1985
Platform Dos
Developer Avalon Hill Game Company, The
Publisher Avalon Hill Game Company, The
Theme Classical antiquity
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Overview

Released in 1985 by The Avalon Hill Game Company, this title is a retro strategy game that reflects the tactical challenges popular during the mid-1980s. Inspired by the computing and strategic elements of the era, the game combines elements of resource management and tactical decision making, offering players a unique retro gaming experience.

Gameplay

Players engage in strategic planning and execution to outmaneuver opponents. The game’s interface is simple yet engaging, requiring players to utilize quick thinking and strategic foresight. The objective often involves resource allocation, territorial control, and decision making to achieve victory conditions set at the beginning of the game.

Development Background

The game was developed during a period when Avalon Hill was exploring computerized versions of their popular board games. This was a time when many traditional board game companies were experimenting with video games during the rise of personal computing. While not becoming a mainstream hit, it remains a notable example of Avalon Hill’s branching into the video game market.

Legacy

While it may not have gained the widespread recognition of other titles from its era, it holds a place in gaming history as part of Avalon Hill’s legacy in transitioning classic board game concepts to the digital realm. It serves as a nostalgic piece for enthusiasts of early video gaming, particularly those who have an interest in strategy and tactical gaming.

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