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Virtual On 2: Oratorio Tangram
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Genre Shooter
Year1998
Platform Arcade
Developer Sega
Theme Shooter / Versus
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Overview

The game, released in 1998 and developed by Sega, is an arcade mecha fighting game. It is a follow-up to the original Virtual On series, continuing the high-paced combat and distinct style of its predecessor. Players control giant robots known as Virtuaroids and engage in one-on-one battles using a combination of melee and ranged attacks.

Gameplay Mechanics

Gameplay revolves around fast-paced action and strategic use of the diverse weapon systems each Virtuaroid possesses. Players must master movement and targeting to outmaneuver and outgun their opponents. The game features various stages with different terrains that can affect combat strategy.

Graphics and Presentation

The game is notable for its impressive 3D graphics of the time, vividly depicting detailed mecha models and dynamic battle environments. The graphics engine improves upon its predecessor, enhancing both visual fidelity and performance.

Historical Significance and Impact

This installment in the series is often praised for refining the mechanics introduced in the original game. It has a dedicated fanbase and is remembered for its contributions to the mecha genre in video games. Known for its competitive multiplayer elements, the game was a staple in Japanese arcades and later gained popularity in other regions through various console ports.

Curiosities

  • The game is especially popular in tournaments due to its balance and depth in gameplay.
  • It has influenced numerous subsequent mecha games and adaptations, showcasing the enduring appeal of robot combat in gaming culture.

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