Overview
Released in 1992, this arcade-style shooter game captures the frenetic energy of early 1980s classics. Developed by Jeff Minter, it offers players a unique gaming experience characterized by its fast-paced action and distinctive design elements.
Gameplay
Players navigate various levels, controlling a llama equipped with the ability to shoot projectiles at hordes of enemies. The game features a multitude of bizarre and vibrant enemies, each requiring different strategies to defeat. The objective is to clear each level while avoiding enemy attacks and collecting power-ups.
Development and Legacy
Known for his quirky and innovative approach to game design, Jeff Minter developed the game as a spiritual successor to arcade hits like Robotron: 2084. It retains the intense twin-stick shooter mechanics while incorporating Minter’s characteristic humor and llamas as central elements. Although not a mainstream commercial success, the game gained a cult following for its inventiveness and eccentric style, reinforcing Minter’s reputation as an avant-garde game developer.
Fun Facts
- Incorporates several in-jokes and surreal themes, consistent with Jeff Minter’s trademark style.
- The game was initially released for various platforms, including the Atari ST, Amiga, and MS-DOS.
- Despite its niche appeal, it resonated with fans of retro and independent games, further solidifying its position as a beloved cult classic.













