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Gain Ground
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Genre Shooter
Year1988
Platform Arcade
Developer Sega
Theme Shooter / Walking
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Overview

Released in 1988 by Sega, this arcade game is a strategic action experience that challenged players with its unique mix of shooting and tactical gameplay. It is set in a dystopian future where players must guide a team of warriors through various levels filled with enemies.

Gameplay

The game features a top-down perspective where players control different characters, each with unique abilities. The objective is to reach the end of each level by either defeating all enemies or reaching the “exit” point. With a cast of characters including a variety of warriors equipped with different weapons, players must strategically choose the right character for each level based on their strengths and weaknesses.

Development and Impact

Originally developed for arcade machines, it was later ported to several home consoles. As a cooperative game, it allowed players to team up, promoting collaboration and strategy. Despite its inception in the late ’80s, the game managed to capture the attention of players for its challenging gameplay and strategic depth.

Legacy

While it might not have received the same recognition as other popular Sega titles, it remains a memorable entry due to its unique gameplay mechanics and cooperative elements. The game stands out as a testament to the creativity and innovation of arcade games during its era.


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