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Realms of Quest
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Genre Role-Playing
Year1992
Platform Vic20
Publisher System Four
Theme Fantasy
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Overview

Released in 1992, this video game is a classic dungeon crawler that drew inspiration from earlier titles in the genre. Embracing the traditional elements of fantasy role-playing games, it invited players to embark on an adventurous quest filled with challenges and exploration. The game’s mechanics focused on party-based adventure, requiring strategic thinking and tactical combat planning.

Gameplay

Set in a mythical realm, players controlled a team of characters, each with unique abilities and classes. The gameplay was centered around exploring dungeons, combating various monsters, and solving puzzles. Players gained experience points, upgraded their characters, and acquired powerful equipment as they progressed through the game’s intricate levels.

Visual and Audio Design

Graphically, the game was typical of the period, with pixelated visuals that were charmingly crafted to depict a fantasy world. Despite technological limitations, the developers were able to create an immersive atmosphere. The sound design, though simple, effectively complemented the exploratory nature and suspenseful elements of the gameplay.

Legacy

Though not widely known beyond its dedicated fan base, the game has found a place in the history of fantasy role-playing games. It is remembered fondly by enthusiasts of the genre for its adherence to traditional elements of RPGs and its challenging, engaging gameplay. Over time, it has become a cult classic, appreciated for its nostalgia and contribution to the RPG gaming landscape.

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