Game Overview
The game is a life simulation and role-playing game that allows players to raise a young girl from childhood to adulthood. The player’s main objective is to guide the girl, known as the daughter, and make decisions that will impact her growth, career, and ultimately lead to one of many possible outcomes.
Gameplay
Players are tasked with deciding on the daughter’s daily schedule, including schooling, part-time jobs, and leisure activities. The choices made will affect her personality, skills, and future prospects. As the daughter grows, players must manage her stress and ensure she is well-balanced, which requires strategic planning and resource management.
Features
- A multitude of career paths and endings based on the player’s decisions.
- Character interactions that influence gameplay outcomes.
- Life simulation elements that challenge players to balance various aspects of the daughter’s life.
Background and Development
Developed by NINELIVES Inc., the game was originally released in 1998. It builds upon the popular Princess Maker series, known for its unique blend of role-playing and simulation elements. While not as widely recognized outside Japan, the game maintains a loyal fan base due to its deep gameplay mechanics and multiple narrative possibilities.
Cultural Impact
The game’s focus on life management and decision-making has resonated with players seeking a more personal gaming experience. Its influence can be seen in later life simulation games that emphasize character development and player agency.





