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Free Will: Knight of Argent
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Genre Role-Playing
Year1992
Platform FM Towns Marty
Developer Kinpukurin
Publisher Kinpukurin
Theme Anime / Manga
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Game Overview

Set in a fantastical realm where magic and swordsmanship intertwine, this vintage game released in 1992 by the Japanese developer Kinpukurin invites players to explore its rich narrative and strategic gameplay. As a knight bound by duty and the mysterious inclinations of free will, players navigate through intricate scenarios that test both their tactical acumen and decision-making prowess.

Gameplay Mechanics

The game combines elements of role-playing and strategy, challenging players to manage resources, engage in turn-based combat, and develop their character’s skills. It’s designed to offer an intricate array of choices impacting the story’s direction, allowing players significant freedom in shaping their knight’s destiny within the game’s episodic structure.

Features

  • Turn-Based Combat: Employ strategic thinking to outmaneuver enemies in well-crafted encounters.
  • Branching Storylines: Your decisions affect not only the plot but also the evolution of your character, leading to multiple endings.
  • Engaging Narrative: Immerse yourself in a tale of chivalry and moral ambiguity, portrayed through compelling dialogue and character arcs.

Historical Context

Developed during a transformative era in the gaming industry, this title holds a place as a noteworthy example of early 90s RPGs. While it might not have gained the immense popularity of some of its contemporaries, its contribution to the evolution of storytelling and player agency in video games is appreciated among enthusiasts of the genre.

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