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Formula 1 Grand Prix
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Genre Racing/Driving
Year1988
Platform Amiga
Developer Cirrus Software
Publisher MicroValue, Ltd
Theme Automobile
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Overview

Released in 1988, this racing video game is developed by Cirrus Software, which brought the high-speed thrill of Formula 1 racing to home computers of the time. As a part of the racing genre, the game aimed to capture the excitement and competitive nature of Formula 1, offering players the chance to engage in virtual Grand Prix races.

Gameplay

Players are tasked with navigating through a series of challenging circuits, each carefully designed to mimic real-world racing tracks. The game provides options for single races or a full championship season, allowing players to customize their racing experience. The objective is to finish races in the best possible position, balancing speed and precision on the track.

Features

  • Various tracks with increasing levels of difficulty.
  • Ability to customize car settings to enhance performance.
  • Single-player mode, focusing on improving personal race times.

Technical Aspects

The game was developed for computers of the late 1980s, featuring graphics and sound that matched the capabilities of the era. The use of polygons and limited textures were common during this time, offering a basic yet effective visual representation of Formula 1 racing.

Legacy

Though not widely discussed today, the game is notable for being part of the early wave of racing simulators that set the stage for more advanced titles in the genre. It represents an era where developers were beginning to explore more realistic and immersive racing experiences.

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