Game Overview
This puzzle game, developed by Eaglevision Interactive Productions B.V. and released in 1992, uses the ancient Chinese dissection puzzle known as a tangram to engage players in spatial problem-solving. The game requires players to form specific shapes using seven flat pieces called tans.
Gameplay Mechanics
Players are challenged to recreate images from various levels by rotating and arranging the tans correctly. As the game progresses, the puzzles become increasingly complex, demanding greater precision and thought. The interface is intuitive, allowing players to drag and rotate pieces with ease.
Development and Impact
This game didn’t achieve significant fame but is remembered for its faithful digital adaptation of the classic tangram puzzle, contributing to the digital puzzle game genre in the early ’90s. It captures the essence of traditional puzzle-solving in a digital format and serves as a nostalgic reminder of early logic games on personal computers.




