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Passport to London
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Genre Puzzle
Year1986
Platform Apple 2
Developer Joyce Hakansson Associates, Inc.
Publisher Green Valley Publishing
Theme Arcade
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Overview

The game, released in 1986 and developed by Joyce Hakansson Associates, Inc., offers players a unique journey through the bustling streets and iconic landmarks of London. It was designed to be both educational and entertaining, allowing players to explore the rich cultural and historical tapestry of England’s capital.

Gameplay

Players engage in various tasks and challenges that test their knowledge of London’s geography, culture, and history. The game presents a series of puzzles and quizzes intertwined with exploration-based gameplay, encouraging players to interact with different aspects of the city.

Educational Focus

The game aimed to offer an educational experience, making it suitable for both young and mature audiences. By combining fun with learning, it sought to enhance the player’s knowledge about British customs, landmarks, and historical narratives.

Technical Aspects

Considering the technological limitations of the time, the game employed simple graphics and mechanics that were typical of the mid-1980s gaming era. Despite this, it made the most of available technology to deliver a compelling experience.

Impact and Legacy

While not widely discussed or recognized in modern gaming retrospectives, the game serves as a reminder of the educational potential of video games during the 1980s. It represented a bridge between learning and entertainment, a concept that continues to be explored in various educational games today.

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