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Minesweeper
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Genre Puzzle
Year1992
Platform TurboGrafX-CD
Developer Arc Co., Ltd.
Publisher Pack-In-Video Co., Ltd
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Overview

In 1992, the game developed by Arc Co., Ltd. brought a fresh and innovative take on puzzle games. The goal of the game is for players to clear a board full of hidden mines without detonating any of them. Players use strategy and logical deduction based on numerical clues provided by the uncovered squares to successfully flag and avoid all the mines.

Gameplay Mechanics

Players are presented with a grid of unmarked squares, each of which can potentially hide a mine. Clicking on a square reveals either a number, indicating how many mines are adjacent to that square, or a mine, which results in the game ending. The challenge comes from deducing the position of the mines using the numbers as guides, all while avoiding erroneous clicks.

Historical Context and Impact

This game from Arc Co., Ltd. may not have achieved the iconic status of its similarly named counterparts in popular culture, but it stands as a testament to the creativity and innovation present in the early ’90s gaming industry. Though it might not be widely discussed, it contributed to the rich tapestry of puzzle games that challenged players to think critically and strategically.

Key Features

  • Simplistic, yet engaging gameplay mechanics.
  • Ever-increasing challenge with different levels and grid sizes.
  • Logic and deduction-based puzzle solving.

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