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Genre Puzzle
Year1993
Platform Commodore 64
Developer Pracownia Informatyki "Demonic Labs"
Publisher Biuro Informatyczno-Wydawnicze
Theme Game Show / Trivia / Quiz
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Overview

The 1993 Polish video game, developed by Pracownia Informatyki “Demonic Labs”, offers a digital adaptation of a popular television game show format. As a puzzle-based game, players engage in a digital version of the wheel-spinning, phrase-guessing gameplay that characterizes its television counterpart.

Gameplay

Players participate by taking turns to spin a virtual wheel that determines the potential rewards and outcomes of their choices. The main objective is to solve word puzzles by guessing letters that reveal the hidden phrase. The game emphasizes strategic guessing and a bit of luck, as players must be cautious of the wheel’s possible bankrupt or miss-a-turn slots.

Development and Legacy

Developed amidst the burgeoning Polish software scene of the early 1990s, the game reflects the technological and cultural transition occurring in Poland at the time. While it might not have reached iconic status on an international scale, it holds a nostalgic value in its native region. The title is part of a wave of computer games from that era attempting to bring popular media formats into homes via personal computers.

Cultural Impact

This game serves as an example of how local developers embraced international entertainment formats, adapting them creatively for regional audiences. It highlights the diversity and creativity in software development during a time when the Polish video game industry was still in its nascent stages.

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