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Highrise
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Genre Puzzle
Year1983
Platform Apple 2
Publisher Micro Learn
Theme Real-Time
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Overview

Released in 1983, this video game takes players to the top of towering skyscrapers. It’s set in a world where architecture meets challenge, requiring players to navigate and build in high-rise environments.

Gameplay

The game involves strategic placement of various structural elements to construct buildings efficiently. Players must manage resources, respond to environmental challenges, and ensure the stability of their high-rise creations.

Technical Aspects

For its time, the graphics were simplistic, featuring pixelated designs and straightforward animation. The sound effects were basic, enhancing the retro gaming experience that characterized early 80s games.

Development and Release

Launched during the early years of video gaming, this title didn’t become a household name but contributed to the exploration of construction and architectural themes in gaming. The game capitalized on the era’s fascination with urban growth and skyscrapers.

Legacy

While it didn’t achieve landmark status, this game laid the groundwork for future titles that explored construction and management themes. It remains a quaint reflection of its time, cherished by a niche audience interested in early gaming history.

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