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Get Lost!
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Genre Puzzle
Year1996
Platform Dos
Developer Tom Bombadil's Software Emporium and House of Curiosities
Publisher Tom Bombadil's Software Emporium and House of Curiosities
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File NameLicensePlatform OSVersionExecutable FileSize (Bytes)Download
gl132r.zipFull versionMS-DOSGETLOST.EXE1586600Download

Overview

The 1996 video game developed by Tom Bombadil’s Software Emporium and House of Curiosities offers players an adventurous journey into a mystical world. This game, which has remained relatively obscure, challenges players to explore intricate labyrinths, solve enchanting puzzles, and uncover hidden secrets.

Gameplay

Players take on the role of a daring explorer, tasked with navigating through a series of elaborate mazes. Each level presents new challenges and requires ingenuity and strategy to advance. The environment is richly detailed, featuring lush forests, eerie caves, and ancient ruins. With a combination of exploration, puzzle-solving, and survival elements, players are guaranteed an immersive experience.

Development Background

The game was created by a small, passionate team at Tom Bombadil’s Software Emporium and House of Curiosities. The developers were inspired by classic adventure novels and sought to weave an intricate narrative into the gameplay. Though it did not achieve mainstream success, the game has been appreciated by a niche audience for its unique storytelling and creative design.

Trivia

Despite its lack of widespread recognition, the game has a small cult following, particularly among fans of 90s adventure games. Its charming yet challenging gameplay remains a subject of nostalgia for those who experienced it during its initial release.

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