Overview
Released in 1995, this title hails from the European market and is based on a popular TV game show format. Designed to capture the excitement and challenge of competing teams, the game invites players to answer survey questions and win points, much like its televised counterpart. The buzz around its release was primarily regional, with less global traction.
Gameplay
The game is structured around teams answering questions that are based on survey responses. Players must guess the most popular answers to score points. This mechanism mimics the experience of playing on a real game show, offering both tension and hilarity as players navigate the frequently unexpected results from the surveys.
Development
Designed with accessibility in mind, the game primarily targets family audiences, providing entertainment that spans across multiple demographics. Its early digital adaptation of a well-known television format showcases the mid-90s trend of translating popular TV experiences into video games, thereby expanding the reach of these formats beyond just television audiences.
Impact and Legacy
While the game did not achieve monumental international success, it remains a quirky example of the mid-90s era of gaming where real-life competitions were experimented with in digital form. For fans of game shows, it serves as a nostalgic callback to a simpler time in video game history.









