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Crates
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Genre Puzzle
Year1991
Platform Dos
Developer Summit Software
Theme Turn-based
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Overview

Released in 1991 by Summit Software, this puzzle game challenges players to exercise their problem-solving skills. Set in a warehouse-like environment, the objective is to strategically move and arrange crates to specified positions within the level. With its simple yet engaging gameplay mechanics, the game offers a range of levels that increase in difficulty, requiring players to think ahead and plan their moves carefully.

Gameplay Mechanics

The core mechanics revolve around pushing crates inside tight spaces. Players must navigate limited movement paths to achieve level goals while avoiding getting stuck. This classic puzzle approach emphasizes logical thinking and efficient planning.

Development and Legacy

While the game may not have reached widespread fame or acclaim, it captured the interest of puzzle enthusiasts for its pure and challenging gameplay formula. In the early 90s, this type of puzzle design was both accessible and engaging, leading to the proliferation of similar puzzle games in the following years. Though not groundbreaking in technological advancement, its simplicity remains its charm and contributed to maintaining a loyal player base.

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