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Sim City: Terrain Editor
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Genre No Category
Year1989
Platform Amiga
Publisher Infogrames Europe SA
Theme City Building / Construction Simulation
0 Comments

Overview

Released in 1989, this software was specifically designed as an auxiliary tool for the popular simulation game, allowing users to manipulate the landscape. The editor provided gamers the capability to customize the terrain before importing the maps into the main game, adding a new layer of depth and personalization.

Features

  • Create and modify terrains by adding or removing land features.
  • Adjust geographic elements like mountains, rivers, and urban areas.
  • Import customized terrain into the main game, offering a unique starting landscape.
  • User-friendly interface, which allowed both novice and experienced players to design landscapes with ease.

Historical Context

During the late 1980s, simulation games were gaining momentum, and this tool was among the first to provide users with the ability to alter game parameters directly. The software was aimed at enhancing user engagement and offering deeper gameplay through personalized maps.

Development Insights

Originally developed to complement the game’s customization elements, this tool was influenced by the increasing interest in user-driven content. Developers recognized the potential for heightened game interaction through modifiable content, setting a standard for future games that prioritized user-generated modifications.

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