In April 1980, Nintendo introduced its first-ever Game & Watch title: Ball. Designed by the legendary Gunpei Yokoi, it was a pocket-sized device that launched the beginning of portable gaming.

The gameplay was simple yet addictive: you control a character juggling two or three balls, trying not to drop any. The speed increases the longer you last, testing your reflexes and precision.
It may seem basic by today’s standards, but at the time, it was revolutionary.
