Half-Life
Half-Life screenshot 1
Half-Life screenshot 2
Half-Life screenshot 3
Half-Life screenshot 4
Half-Life screenshot 5
Half-Life screenshot 6
Half-Life screenshot 7
Half-Life screenshot 8
Half-Life screenshot 9
Half-Life screenshot 10
Half-Life screenshot 11
Half-Life screenshot 12
Half-Life screenshot 13
Half-Life screenshot 14
Half-Life screenshot 15
Half-Life screenshot 16
Half-Life screenshot 17
Half-Life screenshot 18
Half-Life screenshot 19
Half-Life screenshot 20
Half-Life screenshot 21
Half-Life screenshot 22
Half-Life screenshot 23
Half-Life screenshot 24
Half-Life screenshot 25
Half-Life screenshot 26
Half-Life screenshot 27
Half-Life screenshot 28
Half-Life screenshot 29
Half-Life screenshot 30
Half-Life screenshot 31
Half-Life screenshot 32
Half-Life screenshot 33
Half-Life screenshot 34
Half-Life screenshot 35
Half-Life screenshot 36
Half-Life screenshot 37
Half-Life screenshot 38
Half-Life screenshot 39
Half-Life screenshot 40
Half-Life screenshot 41
Half-Life screenshot 42
Half-Life screenshot 43
Half-Life screenshot 44
Half-Life screenshot 45
Half-Life screenshot 46
Half-Life screenshot 47
Half-Life screenshot 48
Half-Life screenshot 49
Half-Life screenshot 50
Half-Life screenshot 51
Half-Life screenshot 52
Half-Life screenshot 53
Half-Life screenshot 54
Half-Life screenshot 55
Half-Life screenshot 56
Half-Life screenshot 57
Half-Life screenshot 58
Half-Life screenshot 59
Half-Life screenshot 60
Half-Life screenshot 61
Half-Life screenshot 62
Half-Life screenshot 63
Half-Life screenshot 64
Half-Life screenshot 65
Half-Life screenshot 66
× Anteprima

Historical Context & Trivia

Half-Life (1998) is one of the defining PC first-person shooters of the late 1990s, and it is widely recognized as ’s debut title and the first entry in the Half-Life series. It released for Windows on November 19, 1998, and is commonly associated with the sci-fi setting of the Black Mesa Research Facility and the character of Gordon Freeman.

The game was published in retail form by Sierra On-Line / Sierra Studios, while Valve Corporation handled development; later publishing rights shifted back to Valve in the digital era. Source material identifies it as Valve’s debut product, built on the GoldSrc engine, and notes that it won Game of the Year recognition from more than 50 publications.

Gameplay & Technical Features

Half-Life is an action-focused first-person shooter that blends combat, exploration, and puzzle-solving rather than relying only on arena-style firefights. The player advances through scripted environments, fights hostile forces with a range of weapons, and navigates a narrative-driven campaign set inside the collapsing Black Mesa complex.

On Windows, the game was designed around the PC ecosystem of the late 1990s, with the GoldSrc engine providing the technical base for its real-time 3D presentation. The available documentation also shows support for multiplayer play, with up to 32 players listed in title data, and later anniversary-era updates added modern compatibility improvements for current systems.

Collector’s Value & Rarity

Original retail copies of Half-Life are historically important and generally more desirable than common late-era PC releases because of the game’s landmark status and its strong association with the rise of modern narrative shooters. Market scarcity is influenced less by pure obscurity and more by condition, completeness, and whether the copy is an early boxed release rather than a later reprint or digital version.

For collectors, the most relevant physical details are the original Sierra retail packaging, regional barcode or product-ID variants, and any included manuals or inserts tied to the 1998 Windows release. The title also exists in multiple later editions and regional publisher configurations, which means boxed variants can differ meaningfully in labeling, rating marks, and distribution data.


Top