Overview
This educational video game, developed by Brian A. Rice, Inc. in 1987, is part of an engaging suite aimed at teaching children fundamental literacy skills. The game leverages the beloved Sesame Street franchise to create an interactive learning experience focusing on letters and basic word formation. By incorporating familiar characters and themes, it provides a captivating and educational approach for young learners.
Gameplay
The game involves various activities designed to help children recognize and learn letters. Players interact with colorful graphics and characters from Sesame Street, who guide them through tasks such as matching letters, identifying words, and more. This interactive approach not only supports learning but keeps players engaged through its playful narrative and design.
Target Audience
This game targets preschoolers and early grade school children. Its simplicity ensures that it is accessible for young users, while the integration of familiar Sesame Street elements enhances its appeal to this age group.
Educational Impact
As a game released in the late 1980s, it served as an early example of using video games for educational purposes. It helped set the stage for future educational games by demonstrating how interactive media can be used effectively to teach foundational skills like literacy in a fun and entertaining way.









