DB Version: 1.0.1 - Last Update: 20/03/2026
Stickybear Reading Comprehension
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Genre Educational
Year 1987
Platform Apple 2
Developer Optimum Resource, Inc.
Publisher Weekly Reader Family Software
Theme Pre-school / Toddler
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Overview

The educational video game developed by Optimum Resource, Inc. in 1987 focuses on enhancing reading comprehension skills for young learners. As a part of the Stickybear series, the game offers an engaging way for children to improve their reading abilities through interactive activities.

Gameplay and Features

Designed to be both educational and entertaining, the game presents players with various reading passages, followed by related questions to test comprehension. These activities aim to develop critical thinking and improve vocabulary. The interactive nature of the gameplay helps maintain the interest of young audiences, making learning a fun experience.

Target Audience

The game primarily targets children in elementary school, providing age-appropriate content that encourages practice in reading comprehension. It’s an ideal tool for both classroom use and at-home educational activities.

Legacy

While not as prominent as other major educational titles of its time, the game is remembered for its contribution to educational gaming during the late ’80s. It is a part of the broader movement that aimed to integrate learning with technology, paving the way for future educational software.

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